tirbofish/dropbear · history
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cacb2b8perf: created a DynamicBuffer to improve performance — Thribhu K -
c2a063cfeature: improved copy and pasting. feature: improved onrails perf: changed backend of hitbox wireframe to use DebugDraw instead. — Thribhu K -
5903bc0perf: updated dependencies style: ran `cargo fmt` — Thribhu K -
95ef132i have no clue what i have done here — Thribhu K -
cc363a7fix: terrible performance within the GameEditor fix: saving didnt work properly and hiked up CPU usage to 100%. fix: attempted to make ResourceReferenceType::Bytes be Arc<[u8]> for cloning (memory opt). — Thribhu K -
8235d5cwip: ui editor refactor: prepared kino_ui for serialization refactor: integrated kino_ui WidgetTree into the components and redback-runtime. feature: ability to switch between UI and editor possible now feature: implemented categorisation to adding a component feature: scene settings related to overlaying. — Thribhu K -
af45eddfix: weird signal bug — Thribhu K -
6efc74afix: for some reason, the normals were all mixed up. fixed that up — Thribhu K -
3410957feature: docks implemented as a trait instead of hardcoded, potential plugin possibility — Thribhu K -
4d1cb4efmt: cargo fix + cargo fmt — Thribhu K -
f785b02wip: mess — Thribhu K -
02a7ea9fix: some standard bug fixes to the editor. — Thribhu K -
b5ee86arefactor: eucalyptus-editor is finally compilable. — Thribhu K -
0148386moved around some stuff. about to start on refactor of engine. — Thribhu K