kitgit

tirbofish/dropbear

main / crates / eucalyptus-editor / src

8a5b9a9
Unverified
666 commits
  • debug fix: egui kept on dragging/highlighting all of my characters (which was really frustrating). perf: improving performance and looks wip: outline shader for selection (as if selection worked in the first place LMAOOOO) refactor: removed old ColliderWireframePipeline code (since we changed the backend to use DebugDraw). perf: changed compilation back to mold instead of lld to improve build times. 2026-04-01 16:19 Download
  • editor perf: created a DynamicBuffer to improve performance 2026-04-03 14:46 Download
  • about.rs fix: egui kept on dragging/highlighting all of my characters (which was really frustrating). perf: improving performance and looks wip: outline shader for selection (as if selection worked in the first place LMAOOOO) refactor: removed old ColliderWireframePipeline code (since we changed the backend to use DebugDraw). perf: changed compilation back to mold instead of lld to improve build times. 2026-04-01 16:19
  • build.rs perf: updated dependencies style: ran `cargo fmt` 2026-03-28 09:33
  • camera.rs fmt: cargo fix + cargo fmt 2026-02-20 04:36
  • debug.rs perf: updated dependencies style: ran `cargo fmt` 2026-03-28 09:33
  • lib.rs feature: hot reloading shaders 2026-04-03 04:45
  • main.rs perf: updated dependencies style: ran `cargo fmt` 2026-03-28 09:33
  • menu.rs feature: hot reloading shaders 2026-04-03 04:45
  • outline.rs fix: egui kept on dragging/highlighting all of my characters (which was really frustrating). perf: improving performance and looks wip: outline shader for selection (as if selection worked in the first place LMAOOOO) refactor: removed old ColliderWireframePipeline code (since we changed the backend to use DebugDraw). perf: changed compilation back to mold instead of lld to improve build times. 2026-04-01 16:19
  • plugin.rs feature: docks implemented as a trait instead of hardcoded, potential plugin possibility 2026-02-21 10:00
  • process.rs fmt: cargo fix + cargo fmt 2026-02-20 04:36
  • shader.rs feature: hot reloading shaders 2026-04-03 04:45
  • signal.rs fix: egui kept on dragging/highlighting all of my characters (which was really frustrating). perf: improving performance and looks wip: outline shader for selection (as if selection worked in the first place LMAOOOO) refactor: removed old ColliderWireframePipeline code (since we changed the backend to use DebugDraw). perf: changed compilation back to mold instead of lld to improve build times. 2026-04-01 16:19
  • spawn.rs perf: updated dependencies style: ran `cargo fmt` 2026-03-28 09:33
  • stats.rs feature: hot reloading shaders 2026-04-03 04:45
  • utils.rs fmt: cargo fix + cargo fmt 2026-02-20 04:36