tirbofish/dropbear · commit
b5ee86a97cf8e606d83d2b98c965ee0cc4319ad2
refactor: eucalyptus-editor is finally compilable.
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@@ -1,22 +1,18 @@ use glam::{DMat4, DQuat, DVec3, Mat4, Quat, Vec3}; -use parking_lot::Mutex; use serde::{Deserialize, Serialize}; use std::{ - collections::{HashMap, hash_map::Entry}, + collections::{HashMap}, path::Path, - sync::{Arc, LazyLock}, + sync::{Arc}, }; use crate::{ - asset::{ASSET_REGISTRY, AssetRegistry}, + asset::{ASSET_REGISTRY}, graphics::{Instance, SharedGraphicsContext}, model::Model, texture::Texture, - utils::{ResourceReference, ResourceReferenceType, EUCA_SCHEME}, }; -use anyhow::anyhow; -use egui::{CollapsingHeader, Ui}; -use std::any::Any; +use egui::{Ui}; use crate::asset::Handle; use crate::model::Material; @@ -190,6 +190,7 @@ macro_rules! features { }) => { #[allow(non_upper_case_globals)] pub mod $mod_name { + #[allow(unused_imports)] use $crate::features; features! { @_impl mod $mod_name { @@ -487,6 +487,36 @@ Hardware: ); }
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