tirbofish/dropbear · history
-
0aabf45refactor: move exports to `eucalyptus-exports` crate to clean up eucalyptus-core. — Thribhu K -
42723a0fix: egui kept on dragging/highlighting all of my characters (which was really frustrating). perf: improving performance and looks wip: outline shader for selection (as if selection worked in the first place LMAOOOO) refactor: removed old ColliderWireframePipeline code (since we changed the backend to use DebugDraw). perf: changed compilation back to mold instead of lld to improve build times. — Thribhu K -
46fd10efix: general fixes around the block style: `cargo fmt` — Thribhu K -
5903bc0perf: updated dependencies style: ran `cargo fmt` — Thribhu K -
9e5caa8feature: OnRails, which allows an entities EntityTransform be constricted by a set path. refactor: made collider wireframe use DebugDraw instead of its own pipeline. feature+refactor: allowed for components to be created within the users kotlin codebase instead of a rust only implementation. wip: improving UI with a stolen WidgetType struct from egui LOL — Thribhu K -
66651fffeature: improved lighting feature: changed to uuid-based id system for assets — Thribhu K -
c8aafb9wip: overhaul on assets, with uuid linking planned. — Thribhu K -
25ba059feature: memory was an issue when serializing to bytes, so i made a new model file type (eucmdl) and a new generic binary file type (eucbin). — Thribhu K -
b594e06Merge pull request #93 from tirbofish/billboarding — Thribhu K -
2da0587feature: billboarding (on the path to particles). can render from other texture views, just specifically got it to render from kino_ui. — Thribhu K -
4d1cb4efmt: cargo fix + cargo fmt — Thribhu K -
5734766fix: general editor fixes, improvements to components and optimised the model rendering (as well as animations playing). — Thribhu K -
f4117cewip: made a way more neater component registry that actually doesnt suck ass (so far). i cbb to do the rest tho. — Thribhu K -
a0917a8wip: finally got eucalyptus-core all smoothened out, need to fix up the editor now. — Thribhu K -
160b23fwip: got asset working (sorta), everything else is broken — Thribhu K -
3a6dcc2feature: cbindgen works now, everything else is still broken — Thribhu K -
b33c441fix: fix up some errors relating to scripting module — Thribhu K -
2d2c8e2Merge pull request #88 from tirbofish/ui — Thribhu K -
6d99ab1feature: basic rectangle rendering onto the screen. also start of UI branch. — Thribhu K -
2c8c840fix: scene load error — Thribhu K -
28e6d76Merge pull request #85 from tirbofish/engine-refactor — Thribhu K -
65bc7fcfeature: added support for lighting as a storage resource. fix: dealt with some weird "../../../" corruption or bug. wip: redback-runtime runner (euca-runner) bin — Thribhu K -
0148386moved around some stuff. about to start on refactor of engine. — Thribhu K