tirbofish/dropbear · history
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5903bc0perf: updated dependencies style: ran `cargo fmt` — Thribhu K -
a684e04wip: deriving collider from parent — Thribhu K -
66651fffeature: improved lighting feature: changed to uuid-based id system for assets — Thribhu K -
c8aafb9wip: overhaul on assets, with uuid linking planned. — Thribhu K -
aa5d3a3fix: bug with padding of MaterialUniform — Thribhu K -
cc363a7fix: terrible performance within the GameEditor fix: saving didnt work properly and hiked up CPU usage to 100%. fix: attempted to make ResourceReferenceType::Bytes be Arc<[u8]> for cloning (memory opt). — Thribhu K -
69c2f90feature: implement reflections, improved model textures. — Thribhu K -
4d1cb4efmt: cargo fix + cargo fmt — Thribhu K -
2a0f08afeature: automatic component inspection — Thribhu K -
28e6d76Merge pull request #85 from tirbofish/engine-refactor — Thribhu K -
65bc7fcfeature: added support for lighting as a storage resource. fix: dealt with some weird "../../../" corruption or bug. wip: redback-runtime runner (euca-runner) bin — Thribhu K -
c4de601wip: this is a tomorrow problem — Thribhu K -
0148386moved around some stuff. about to start on refactor of engine. — Thribhu K