tirbofish/dropbear · history
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cc363a7fix: terrible performance within the GameEditor fix: saving didnt work properly and hiked up CPU usage to 100%. fix: attempted to make ResourceReferenceType::Bytes be Arc<[u8]> for cloning (memory opt). — Thribhu K -
8235d5cwip: ui editor refactor: prepared kino_ui for serialization refactor: integrated kino_ui WidgetTree into the components and redback-runtime. feature: ability to switch between UI and editor possible now feature: implemented categorisation to adding a component feature: scene settings related to overlaying. — Thribhu K -
b594e06Merge pull request #93 from tirbofish/billboarding — Thribhu K -
2da0587feature: billboarding (on the path to particles). can render from other texture views, just specifically got it to render from kino_ui. — Thribhu K -
2d2c8e2Merge pull request #88 from tirbofish/ui — Thribhu K -
c4d1e16feature: implemented text (but still on wgpu 27.0) :( feature: implemented basic input checking docs: new readme.md feature: got texturing working — Thribhu K -
ed895cefeature: kino-ui works — Thribhu K