tirbofish/dropbear · history
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42723a0fix: egui kept on dragging/highlighting all of my characters (which was really frustrating). perf: improving performance and looks wip: outline shader for selection (as if selection worked in the first place LMAOOOO) refactor: removed old ColliderWireframePipeline code (since we changed the backend to use DebugDraw). perf: changed compilation back to mold instead of lld to improve build times. — Thribhu K -
dd5d9bafix: morph vertex animation fully implemented — Thribhu K -
6efc74afix: for some reason, the normals were all mixed up. fixed that up — Thribhu K -
2d2c8e2Merge pull request #88 from tirbofish/ui — Thribhu K -
cd3689dfeature: input detection works with buttons — Thribhu K -
2437ae2wip: got yakui ui to work, and i should be able to create a little "buffer" typa thing. hooray! — Thribhu K -
09fa5f3wip: new library called kino-gui — Thribhu K -
cf77be1feature: implemented an import scale (fixes #59) fix: locked axis ci: removed mold support from windows and macos — Thribhu K -
7b820c2ci: fix build — Thribhu K -
ec546adci: use mold instead of lld — Thribhu K -
25d0fc3fix + features: got the ptython script to work, did some fixes — tk -
ff9c76dmerge — tk -
6c5410equitting + loading docks from files :) — tk -
61debd7toast + faster builds — tk