tirbofish/dropbear · diff
fix up russimp-sys-ng android compilation bug
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@@ -58,6 +58,9 @@ features = ["png"] [patch.crates-io] dropbear-engine = { path = "dropbear-engine" } eucalyptus = { path = "eucalyptus" } +# fixing android compilation +russimp-sys-ng = { git = "https://github.com/Kek5chen/russimp-sys-ng", branch = "fix-android-compilation" } + [profile.dev] opt-level = 0 @@ -294,25 +294,25 @@ pub fn build( // ProjectConfig::read_from(&project_path)?.load_config_to_memory()?; let mut project_config = ProjectConfig::read_from(&project_path)?; - println!(" > Reading from project config"); + log::info!(" > Reading from project config"); project_config.load_config_to_memory()?; - println!(" > Loading config to memory"); + log::info!(" > Loading config to memory"); let source_config = { let source_guard = SOURCE.read().map_err(|_| anyhow::anyhow!("Unable to lock SOURCE"))?; source_guard.clone() }; - println!(" > Copied source config"); + log::info!(" > Copied source config"); let scene_data = { let scenes_guard = SCENES.read().map_err(|_| anyhow::anyhow!("Unable to lock SCENES"))?; scenes_guard.clone() }; - println!(" > Copied scene data"); + log::info!(" > Copied scene data"); let build_dir = project_path.parent().unwrap().join("build").join("output"); - std::fs::create_dir_all(&build_dir)?; - println!(" > Created build dir"); + fs::create_dir_all(&build_dir)?; + log::info!(" > Created build dir"); let project_name = project_config.project_name.clone();
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