tirbofish/dropbear · diff
fixed up scene loading issue, it is all reverted back to its original parts
Signature present but could not be verified.
Unverified
@@ -24,6 +24,8 @@ dropbear-engine/src/resources/textures/Autism.png .vscode docs +dropbear_future-queue/test.log + # gleam *.beam *.ez @@ -566,6 +566,8 @@ impl Model { } log::debug!("Model does not exist in cache, loading memory..."); + log::debug!("Path of model: {}", path.display()); + let buffer = std::fs::read(path)?; let model = Self::load_from_memory(graphics, buffer, label).await?; @@ -15,4 +15,5 @@ tokio = { version = "1", features = ["rt", "sync", "time", "rt-multi-thread"] } anyhow = "1.0.100" [dev-dependencies] -tokio = { version = "1", features = ["rt", "sync", "time", "rt-multi-thread"] } +tokio = { version = "1", features = ["rt", "sync", "time", "rt-multi-thread", "macros"] } +tokio-test = "0.4" @@ -6,39 +6,32 @@ //! //! # Example //! ```rust -//! use tokio::runtime::Runtime; -//! use tokio::time::sleep; -//! use dropbear_future_queue::FutureQueue; -//! -//! // requires a tokio thread
Large diffs are not rendered by default. Showing the first 50 of 447 lines. Show full diff