kitgit

tirbofish/dropbear · commit

4c0b4a9606ee6e42f556047a1fef33cbe33233cf

publish: preparing to publish on crates.io

Unverified

tk <4tkbytes@pm.me> · 2025-07-24 13:21

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diff --git a/Cargo.toml b/Cargo.toml
index 3a3321d..ef5c329 100644
--- a/Cargo.toml
+++ b/Cargo.toml
@@ -1,6 +1,6 @@
 [workspace]
 resolver = "3"
-members = ["dropbear-engine", "eucalyptus"]
+members = ["dropbear-engine", "eucalyptus", "redback"]
 
 [profile.dev]
 opt-level = 0
diff --git a/README.md b/README.md
index e69de29..df29c73 100644
--- a/README.md
+++ b/README.md
@@ -0,0 +1,10 @@
+# dropbear
+
+dropbear is a game engine used to create games. It's made in rust. 
+
+If you might have nbot realised, 
+
+## Related projects
+
+ - [eucalyptus](https://github.com/4tkbytes/dropbear/eucalyptus) is the visual editor used to create games visually, taking inspiration from Unity and other engines. 
+ - [redback](https://github.com/4tkbytes/dropbear/redback) is the build system used by [eucalyptus](https://github.com/4tkbytes/dropbear/eucalyptus) to bind, build and ship games made with the engine. 
\ No newline at end of file
diff --git a/dropbear-engine/Cargo.toml b/dropbear-engine/Cargo.toml
index aab633f..cdc574d 100644
--- a/dropbear-engine/Cargo.toml
+++ b/dropbear-engine/Cargo.toml
@@ -1,6 +1,6 @@
 [package]
 name = "dropbear-engine"
-version = "0.1.0"
+version = "0.1.2"
 edition = "2024"
 license = "GPL-3.0-or-later"
 description = "A game engine made by 4tkbytes. Thats really it..."
@@ -14,8 +14,6 @@ env_logger = "0.11"
 log = "0.4"
 wgpu = "25"
 pollster = "0.4"
-# Never block on with async, use tokio instead...
-# Note to self: use pollster only for state blocking, any resource loading should not be blocked.
 tokio = { version = "1", features = ["full"] }
 futures = "0.3"
 async-trait = "0.1"
@@ -35,15 +33,3 @@ hecs = "0.10"

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