tirbofish/dropbear · commit
44a392b6878cecc1c72da0c61bc4feb6126694ec
fps counter + performance statistics
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@@ -62,6 +62,8 @@ sha2 = "0.10" wesl = "0.2" dashmap = "6.1" open = "5.3" +egui_plot = "0.34" +memory-stats = "1.2" [workspace.dependencies.image] version = "0.25" @@ -25,7 +25,7 @@ If you might have not realised, all the crates/projects names are after Australi ## Build -To build, ensure build requirements, clone the repository, then build it. It will build in debug mode, and use a lot of packages, so if your CPU is not fast enough for building you should brew a cup of coffee during the build time. +To build, ensure build requirements, clone the repository, then build it. It will build in debug mode, and use a lot of packages, so if your CPU is not fast enough for building you should brew a cup of coffee during the build time or scroll through Instagram Reels (you could get a nice doomscroll in). With Unix systems (macOS not tested), you will have to download a couple of dependencies if building locally: @@ -39,6 +39,8 @@ libloading.workspace = true indexmap.workspace = true open.workspace = true rustc_version_runtime.workspace = true +egui_plot.workspace = true +memory-stats.workspace = true [target.'cfg(not(target_os = "android"))'.dependencies] rfd.workspace = true @@ -10,6 +10,7 @@ use crate::camera::UndoableCameraAction; use crate::debug; use crate::graphics::OutlineShader; use crate::plugin::PluginRegistry; +use crate::stats::NerdStats; use crossbeam_channel::Receiver; use dropbear_engine::shader::Shader;
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